AI Insights · Timothy · October 2024
Top 5 Casual Games on iOS in Argentina: Q3 2024 Performance
Discover the performance trends of the leading casual games on iOS in Argentina during Q3 2024, including insights on downloads, revenue, and active users.
In the third quarter of 2024, the casual gaming sector on iOS in Argentina showcased noteworthy performances by the top five games, as reported by Sensor Tower. Here's a closer look at the trends observed for each game in terms of weekly downloads, revenue, and active users.
Candy Crush Saga by King maintained a consistent weekly revenue, peaking at around $15K in early July before settling into a steady range. Weekly downloads exhibited an upward trajectory mid-quarter, reaching approximately 8.3K by the end of September. Meanwhile, weekly active users fluctuated slightly, with a notable increase to around 18.2K in the week of September 23.
Royal Match from Dream Games showed a stable revenue pattern, with weekly earnings hovering around $10K, peaking slightly in mid-September. The game experienced significant growth in downloads, with a high of approximately 13.2K in late September. The active user base also saw a substantial increase, rising from 53.6K at the start of July to over 83K by the end of the quarter.
Coin Master, developed by Moon Active, experienced a modest revenue stream, averaging around $5K weekly, with a slight uptick to $5.3K in late September. The game’s downloads remained relatively low, peaking at just over 200 in mid-August. Active users showed a general decline throughout the quarter, with numbers dipping to around 5.1K in mid-September before recovering to 6.2K by the end of the month.
Gardenscapes by Playrix showed a consistent revenue stream, averaging around $4K weekly, with slight fluctuations. Downloads peaked at over 1K in mid-August, while active users remained steady, averaging around 12K throughout the quarter.
Homescapes, also from Playrix, maintained a steady weekly revenue of approximately $3.6K, with minor variations. Downloads were modest, peaking at just over 300 early in the quarter. Active users saw a slight decline, with numbers ranging from 6.7K in early July to around 5.6K by the quarter's end.
For more detailed insights and data on these games, visit Sensor Tower's comprehensive analytics platform.